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Showing posts with label Warlords of Draenor. Show all posts
Showing posts with label Warlords of Draenor. Show all posts

Thursday, May 1, 2014

[WoW] WoD LFR changes, it's Montague and Capulet all over again

This past week WatcherDev has released three blog posts explaining the history and forward vision of raiding. In the third entry he threw a bloody morsel into the pool of piranhas they call a playerbase. While we’ve known about the changes to raid structure for a while, this was the first confirmation of lockouts and rewards. Needless to say, feathers were ruffled, jimmies were rustled, and the WoW-ternet exploded.
The main point of disagreement as I saw it was the change to LFR rewards. As it stands, in Warlords of Draenor, the LFR raids will drop their own set of loot separate from the regular raids. In other words LFR will not drop the raid trinkets, rare pets, or class sets. Unsurprisingly, players for whom LFR is the primary form of endgame gear acquisition were not pleased. On the other side of the debate, players who felt forced to run LFR to complete set bonuses or get specific trinkets were overjoyed.

Both took to the interwebs to tell the other side about why they were having fun wrong, harsh words ensued. Each forgot that it’s actually possible for both sides to be “right” and both to have legitimate concerns because in the end we’re talking about subjective enjoyment of a game.

Thursday, April 17, 2014

[WoW] The Ladies of Draenor, or "Don't judge us just yet!"


Back at Blizzcon people were highly critical about how female characters would be treated in Warlads of Dudemore when its primary advertising had a solid 1:1 X-Y chromosome ratio. But wait, Blizzard assured us, there will be meaningful female characters, just wait and see! They made vague promises about a Draenei warrior named Yrel, but aside from a name we got precious little.

So we waited, and we hoped, and we speculated…

[WoD Spoilers ahead]

Wednesday, February 26, 2014

[WoW] $60 for a 90

In preparation for Warlords of Draenor's release Blizzard has rolled out its new system allowing players to spend $60 US to instantly bump a character to level 90. To put that in perspective, your average triple-A release costs $60 and you spend 1/4 (or so) of that every month just to subscribe. Furthermore, let’s be clear on one other thing, this is no arduous process.  There is no scarcity to this product and Blizzard had near absolute choice in its cost. You are spending $60 to have an automated system change a value in spreadsheet.

Tuesday, December 3, 2013

[WoW] Dreams of Diablofication?

Though it still may change going onward, at this point Blizzard appears to plan some sweeping itemization changes for Warlords of Draenor. Among them is the random chance for an item to have one of three qualities: warforged (high item level and presumably slightly better stats), gem slots, and "tertiary stats" (movement speed, extra durability). The response to this is mixed, but some of the more hyperbolic have begun claiming that Warlords is adopting the often loathed itemization of Diablo 3...and to a degree, rightfully so.

Thursday, November 14, 2013

[WoW] Blizz Drops Dailies, or, "What to do at 100?"

So few to no Daily Quests at level 90, that's quite the change and upsets a paradigm that's been around since ye olde days of Burning Crusade. Originally they were an answer to limiting the acquisition of reputation-based rewards without having to hide them behind massive grinds. I was skeptical at the time but I learned to love it to a degree that now I find large rep grinds distasteful. (I'm looking at you Emperor Shaohao...) They also conveniently gave max level players something to do aside from sit in Shattrath and try to kill Aldor/Scryers before getting teleported.

Tuesday, November 12, 2013

[WoW] So Warlords of Draenor...

Blizzcon has come and gone, with the most major news being Blizzard's new foray into the MOBA genre, which I'll save for another post, and the next WoW expansion; Wailords of Crymore "Warlords of Draenor". I find my feelings about it could not be more mixed. Throwing us back to Outland...er..Draenor, on the somewhat flimsy story excuse of Garrosh going back and messing with the timeline (and apparently forgetting about the Time Traveler's paradox)...