As I was pondering the WoW storyline so far and looking at the upcoming content I struck upon the notion that this is all a repeat of what has happened before. I mean it is obvious that Legion invasions are a repeat, but the nature of the story itself is littered with similarities. It really hit me when I noticed a particular scene in the features trailer.If I were a human king and a mage-crow landed in my throne room I'd start worrying about when my son is gonna kill me. #Legion— Elemint (@0utofBeta) August 8, 2015
Out of Beta
The written cure to my gaming addiction
Friday, August 7, 2015
[WoW] Why Varian should be nervous...
Posted by Clockwork at 11:13 PM 1 comment:
Tuesday, August 4, 2015
[WoW] What the investor call tells us
Activision-Blizzard's investor call today revealed that World of Warcraft is down to 5.6 million subscribers (including token users). So what does that tell us? Not a great deal...or does it?
Posted by Clockwork at 3:44 PM 3 comments:
Friday, July 31, 2015
[LoL] Fiora and Gangplank, two changes, two reactions
Over the next few patches Riot is making major modifications to several League of Legends characters including Miss Fortune, Gangplank, and Fiora. The latter two occurred at roughly the same time, and the player reactions to each serve to demonstrate the prevalent sexism of how we depict women in video games.
Posted by Clockwork at 10:00 AM 1 comment:
Wednesday, July 29, 2015
[Blizz] Changing of the Guard
Today it was announced that Blizzard would be announcing the next World of Warcraft Expansion at Gamescom on August 6th. This came as no surprise after the latest patch dropped in June and players are already expressing boredom. Bear in mind that Blizzard is racing a clock it set for itself. They promised repeatedly that players would not suffer a repeat of the debacle that lead to a 429 day gap between the release of Siege of Ogrimmar and the release of Warlords of Draenor. However, the news that this announcement would come at Gamescom instead of Blizzcon has ruffled some feathers.
Posted by Clockwork at 2:34 PM No comments:
Monday, July 13, 2015
[WoW] Tanaan is close to perfect, but I can't seem to love it
Continuing a trend started with Mists of Pandaria, Blizzard has released
Timeless Jungle Tanaan Isle Gul'dan's Welfare Loot Headquarters Tanaan
Jungle as the final patch's "catch up and stuff to do" zone to
(supposedly) finish off Warlords of Draenor. In continuation of the "zone
to do shit in every patch" trend started with Pandaria's 5.2 "The
Thunder King", the zone was designed to give players plenty of solo
content to chew on, and engineered to draw the content out for as long as
attention spans will hold. There's certainly a lot to do, and a lot of RNG
involved, but the RNG is not the worst I've encountered and the zone reflects
several iterations on the concept. In short, Tanaan is as close to perfect as
Blizzard has yet come, and I "like" it, but I can't seem to love it.
Posted by Clockwork at 10:17 AM 2 comments:
Sunday, July 5, 2015
The glory of the Group Finder
In the past I have been very critical of Blizzard's automatic group finding tools, and being a socially awkward and shy person I am usually reluctant to try to form groups myself outside of my guild. So I was resistant to the idea of using the Group Finder initially, but after giving it a shot in Tanaan jungle my opinion has been completely changed.
Posted by Clockwork at 9:39 PM No comments:
Tuesday, June 9, 2015
Hugo Ballot 2015 with Puppies marked
I don't normally tread all that far outside the realm of gaming, but as I am attending WorldCon this year I've been paying special attention to the Hugos and the...lets call it "kerfuffle" going on around it. It was originally brought to my attention by George R. R. Martin's tweets, and I think he does a fair job of summarizing it.
The following is the full Hugo Award 2015 bracket with nominees put forth by the Sad and Rabid Puppies slates color coded. When I got down to reading the nominees I realized I wanted a coherent list of how the slates impacted the nominees, including both slates, so I decided to make one myself. Sad Puppies are marked in Blue, Rabid Puppies in Red, and any nominees suggested by both are marked in Purple.* I want to make it very clear that this should not be used as a slate or voting guide. At least some of the authors the Puppy groups included on their slates were not consulted about it, and it would be unfair to them to deny them an award merely because of an undesired association. So say it with me, “This post should NOT be used as a slate.” Each work should be judged on its own merit. Of course if you do not feel that any of the works in a category merit a Hugo award you are free to choose the "No Award" option in that category.
However, due to the exploitation of the Hugo nomination system (and this was an exploitation of a system that previously relied on non-slate voting due to a, apparently misplaced, trust in an honor system) I feel it is only fair that voters have some knowledge as to why individual works were included. All knowledge is worth having, and so I leave it to you to decide what to do with this information. You will notice that in several categories ALL of the nominees belong to a slate. If that troubles you I recommend considering John Scalzi’s system.
This post will be updated as new information becomes available.
Posted by Clockwork at 2:31 PM 2 comments:
Labels: Hugos2015, Non-Gaming
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