Just yesterday I was reading a post by Liore at Herding Cats about Guild Wars 2 and it's attempt to eliminate the trinity. Like any avid MMO player I find myself skeptical about anyone who claims they will eliminate the holy trinity; but it got me thinking about just how fragile the trinity is, and how really it is just a few small innovations away from non-existence.
Wednesday, February 29, 2012
Healing away the Symptoms
Posted by Clockwork at 10:59 AM No comments:
Labels: Guild Wars 2, Healers, Philosophy, Raiding, WoW
Tuesday, February 28, 2012
Reasons to hate Mass Effect 3
I mean the title of today's post with no small amount of facetiousness, last week I downloaded the demo for Mass Effect 3 and since then have played the multiplayer for over 40 hours with friends, and the single player...oh about 20 minutes. Back around the time Dragon Age 2 came out and was a dismal failure to mare Bioware's otherwise nearly spotless record, I made a resolution that I was not going to blindly buy the next Bioware product. This of course was Mass Effect 3, and up until last week I had been more or less content to let its release slide past me without a second glance. That changed when I downloaded the demo and first tried the multiplayer with a group of friends. A testament to its addictive quality we (who usually call it a night around 11-12) played until 2:30 in the morning and only quit because fatigue was setting in.
Posted by Clockwork at 9:00 AM No comments:
Labels: Mass Effect
Monday, February 27, 2012
Winning, or, "Two sides of the same coin"
When it comes to competition there are two distinctive schools of thought when it comes to what counts as a “win” and what does not. They don’t have distinct names per say; both have been dubbed something negative by their opponents and something more positive by their proponents.
Posted by Clockwork at 11:36 AM No comments:
Saturday, February 11, 2012
The Twilight of Pures
At this point in WoW’s development I am beginning to think that Pure classes are one of the issues holding back the game’s development.
Posted by Clockwork at 11:22 PM No comments:
Labels: Mists of Pandaria, Raiding, WoW
Thursday, February 9, 2012
Blizzard Subscription Holding Steady
The most recent WoW subscriber numbers have come out, and I'm actually rather surprised by the numbers.
Posted by Clockwork at 2:44 PM No comments:
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