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Showing posts with label PAX. Show all posts
Showing posts with label PAX. Show all posts

Sunday, September 15, 2013

Design, Cosplay, Agency, and "Strong female characters"

"I'm not bad. I'm just drawn that way." - Jessica Rabbit

Not long ago in my post about heavier characters I mentioned that characters are created; they inherently lack agency because an artist or writer decides what they do. I was sitting in on a panel regarding women in gaming, and one of the topics which came up was about how "Cosplay is not consent." I agree with the statement, and I really liked a point made during the panel; that there is a difference between an artist creating a scantily clad character, and a cosplayer choosing to dress up as them. It got me thinking about "strong female characters" in games, and how adding "strong" to their description seems to excuse strange (read: skimpy) clothing choices.

Saturday, September 7, 2013

Post-PAX Regrets

You either die a hero or you live long enough to see yourself become the villain.- Harvey Dent, "The Dark Knight" (2008)

Trigger Warning

While this quote tends to get far too much mileage online, I find it does contain an unfortunate truth about life. Reading about the recent fallout when Penny-Arcade Co-founder Mike Krahulik announced in the last day of PAX that pulling the infamous "Dickwolves" mechandise from their online store was one of his biggest regrets.

Sunday, September 1, 2013

PAX Prime: Season of the MOBA

As I commented in my post yesterday and observed again at Day 3 of PAX, this next year is going to be the year of the MOBA. Riot Games had a huge showing, with a tournament running alongside the convention. Meanwhile, I counted at least four new MOBAs being promoted, not counting SMITE which had a small presence with Twitch.TV and DOTA2 which was not in attendance (I was surprised to see no sign of Valve).

PAX Prime, who phoned in what?

A strange series of events lead to me getting a ticket to Saturday and Sunday of PAX prime this year; the last time I visited PAX, Valve was demo-ing some game called Left 4 Dead...so it's been quite some time. That said, while some of the panels I visited were interesting (more on them in another post) I found I had mixed feelings about the games being shown off.