This post was brought on by a discussion I had with a friend, in which, as a joke, he exclaimed "There are no black people in League of Legends," referring to the character list. While perhaps a crass way to put it, he had a point. But League of Legends is one of the most popular games in the world right now, that had to be wrong. Yet I could not think of a single dark skinned champion to save my life. So I did the responsible thing and did some research, below are the findings and some analysis.
Monday, March 4, 2013
Wednesday, February 27, 2013
[General] Advancement and Guilds
I was going to do a post on Firefall's progression and crafting, which ironically happen to be the two things that Red 5 is about to change substantially so I will hold off until that is released. I still recommend the game! For those readers looking for beta spots I have a few invites left. Instead, with Guild Wars 2 coming out with a new patch, and me having taken an interest in playing it again recently, I thought I'd discuss some of my concerns about these new Guild Missions and what they can do to guilds.
Wednesday, February 13, 2013
Hiatus broken! Firefall Beta Discussion
So a brief post amidst long hiatus where I've been busy being a law student and fondly recalling when I used to have time for "fun". Alas in truth I did find some time to have a bit, and in the past few weeks I've found myself entered into two closed betas. Sadly one of them has me under a strict NDA. The other does not, so I will discuss...FIREFALL!
Friday, January 25, 2013
Farewell THQ
Starting a new semester with a writing intensive course load has put me in the position of having little time to write for myself, and what free time I do have tends to go to PLAYING the games I want to talk about. Last I wrote I mentioned an Assassin-Type game compare-contrast and I still want to, but today I wanted to discuss something else.
Saturday, January 5, 2013
Planetside 2 "They nerfed what I paid for!"
First post in a while I know :( I have been on break and enjoying it! Which has rendered me unable to take the time to post due to family and friends. Currently I've played Dishonored, Hitman: Absolution, and Assassin's Creed 3 so expect my next post to be a bit of compare and contrast of these three "super assassin" games. And on to today's topic, nerfing what I paid for!
With more and more games moving to the Free-to-play-but-you-can-spend-cash-to-have-more-fun model (not "necessarily" pay to win) a new common thread I am seeing are games in which one can unlock certain items/weapons/whatever-kills-people-in-this-game through gaining of experience...OR...by spending some cash. Some, like World ofCamping Tanks/Planes allow you to buy specific alternatives that in the past often got preferential matchmaking and earned you more in-game money (but since that couldn't be traded it wasn't too big of an issue). Here we are in 2013 and I am playing Planetside 2, observing that every weapon in the game can be purchased with experience (often copious amounts required, from 100 to 1000 certs, with 1000 taking at least 10 or so hours of game-time to achieve, and that's being generous) or with Station cash, SOE's currency. So most players tend to use their certs on character upgrades (which can't be necessarily bought) and spend station cash to buy weapons (many, such as myself, having taken advantage of the recent Triple-Station-Cash day).
With more and more games moving to the Free-to-play-but-you-can-spend-cash-to-have-more-fun model (not "necessarily" pay to win) a new common thread I am seeing are games in which one can unlock certain items/weapons/whatever-kills-people-in-this-game through gaining of experience...OR...by spending some cash. Some, like World of
Thursday, December 20, 2012
[PS2] CERTifiable
From the moment you open Planetside 2 until one day you uninstall, your ears will ring with the siren call of "Certs..." the magical currency in PS2 that makes Auraxis go-round. From the get-go you begin amassing certs to purchase everything from upgrades to new capabilities. It costs 10 certs to learn to use an Auraxian toilet. I wouldn't be surprised if eventually it costs 100 just to be able to logout. Certs are gained primarily through earning experience; so killing, maiming, reviving, assisting, hacking, capturing, rearming, sunbathing...basically everything you do in PS2 aside from breathing (costs 20 certs) earns you xp which earns you certs.
Friday, December 14, 2012
Planetside 2: The circle-zerg
So the past few weeks have been a whirlwind of holidays and law school finals, leaving me bereft of time to write anything meaningful or do much in the way of gaming. In that time I did take a shine to the newly released Planetside 2 and it occupied what breaks I allowed myself. SOE has conjured forth my nostalgic side and drawn me into the web of MMOFPS once more and I don't mind much. I loved Planetside, it was the first game I played with "MMO" at the front of its genre. Alas the game is far from perfect; the shift towards a F2P model has had some negative effects on the gameplay that I aim to address in a coming series of posts...the first of which, I call the "circle-zerg".
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