It has been an interesting year in gaming, and yet one I think will be lost to memory. "Things" happened, but none of them stick out in my memory as I wave farewell to the year past and welcome the year ahead. For me little of note occurred in the gaming world. Certainly there have been ups and downs, but the industry itself sails on, continuing on its meandering course. I would say that in terms of social justice, the year has been better than some, but there is a long road ahead, so while a victory is worth celebrating I'll save the champagne for another day. Even the series games seem to have done a little better this year, with GTA5 and AC 4 Black Flag exceeding expectations. I find myself optimistic regarding the coming year, with several interesting looking MMOs (Wildstar, Elder Scrolls Online, Everquest Next, Warlords of Draenor) on the horizon.
So as I wrap up this brief post I wish you all a Happy New Years, bring on 2014.
Tuesday, December 31, 2013
Monday, December 9, 2013
[Hearthstone] Mini-post; Card changes, sky falling
Blizzard is soon to be updating Hearthstone with a few minor changes to a few cards that see far too much use, and a change to how gold is acquired. Most of these changes people saw coming a mile away, as they were the cards showing up in 2/3rds if tourney decks, or every deck of a particular class.
Tuesday, December 3, 2013
[WoW] Dreams of Diablofication?
Though it still may change going onward, at this point Blizzard appears to plan some sweeping itemization changes for Warlords of Draenor. Among them is the random chance for an item to have one of three qualities: warforged (high item level and presumably slightly better stats), gem slots, and "tertiary stats" (movement speed, extra durability). The response to this is mixed, but some of the more hyperbolic have begun claiming that Warlords is adopting the often loathed itemization of Diablo 3...and to a degree, rightfully so.
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