Just yesterday I was reading a post by Liore at Herding Cats about Guild Wars 2 and it's attempt to eliminate the trinity. Like any avid MMO player I find myself skeptical about anyone who claims they will eliminate the holy trinity; but it got me thinking about just how fragile the trinity is, and how really it is just a few small innovations away from non-existence.
Wednesday, February 29, 2012
Tuesday, February 28, 2012
I mean the title of today's post with no small amount of facetiousness, last week I downloaded the demo for Mass Effect 3 and since then have played the multiplayer for over 40 hours with friends, and the single player...oh about 20 minutes. Back around the time Dragon Age 2 came out and was a dismal failure to mare Bioware's otherwise nearly spotless record, I made a resolution that I was not going to blindly buy the next Bioware product. This of course was Mass Effect 3, and up until last week I had been more or less content to let its release slide past me without a second glance. That changed when I downloaded the demo and first tried the multiplayer with a group of friends. A testament to its addictive quality we (who usually call it a night around 11-12) played until 2:30 in the morning and only quit because fatigue was setting in.
Monday, February 27, 2012
When it comes to competition there are two distinctive schools of thought when it comes to what counts as a “win” and what does not. They don’t have distinct names per say; both have been dubbed something negative by their opponents and something more positive by their proponents.