So I've made my inane claim! 2012 and a game company might have done things RIGHT!? Blasphemy! Now to be fair they aren't perfect, but I find Guild Wars 2, after looking at compilations of the female armor, to be one of the more "progressive" games I have seen. But enough with the claims, lets show my evidence. Below are the light, medium and heavy armors using the same default dye on the same female character. I'll intersperse some commentary between to ease on the visual overstimulation.
Let me make something clear: I think it is perfectly alright to have "bikini-plate" in a game, on the condition that it is an OPTION and not a requirement. I take the same approach with how I think people should be able to dress in real life. If you want to show skin, go for it (please forgive if I look), if you prefer to be more conservative, go for it. The critical factor to me is that the person has a choice in the matter.
The images are not mine, they apparently were created by user/player "Imaginos"
|While the colors are bland, the options are many.|
Moving on, medium armor!
|Medium Armor, AKA, 50 Shades of Trenchcoats|
|I would feel uncomfortable in the Orrian armor, it is kind of...grope-y|
There we have it; I find myself at a loss for words per say, simply because the evidence speaks for itself. A female character in Guild Wars 2 can be wearing full plate, something more revealing, or an awesome coat.
In the spirit of academic honesty I will remind that my second criteria, gender equality in options, may not be met because I have not yet found a good set of example male clothes. Then again, the debate about what is "sexy" on men is another subject entirely which I won't claim to fully grasp.
Instead I turn to you the reader for your opinion; do you think these options show success and progression by Guild Wars 2? Do you think the armor should be entirely realistic or show no skin? Why?