tag:blogger.com,1999:blog-5168597614461308610.post6498678382178277258..comments2023-03-25T02:33:49.747-07:00Comments on Out of Beta: [WoW] Solutions to 4 lockouts a weekUnknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5168597614461308610.post-49731522207841753812014-05-17T15:23:56.769-07:002014-05-17T15:23:56.769-07:00Im surprised about this change in some ways, but i...Im surprised about this change in some ways, but in light of the recently announced subscription numbers, Im not. <br /><br />They are trending towards doing what they believe worked in TBC. To an outsider this looks like posturing the game for changes of WoD. Conveniently. Nothing wrong with convenient changes.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5168597614461308610.post-17877265330079227042014-05-08T03:39:55.167-07:002014-05-08T03:39:55.167-07:00All of the options tend to open their own unique c...All of the options tend to open their own unique cans of worms, unfortunately. Wrote a post on the matter here: http://balkothsword.blogspot.com/2014/05/more-thoughts-on-wod-lockouts-and-loot.html<br /><br />I do swear it started as a simple comment for here -- then kind of ended up as over 800 words.Balkothhttps://www.blogger.com/profile/12425374556730828853noreply@blogger.comtag:blogger.com,1999:blog-5168597614461308610.post-10086346726680587372014-05-07T16:59:56.018-07:002014-05-07T16:59:56.018-07:00That's a good point, I had forgotten to addres...That's a good point, I had forgotten to address the effects that changing to personal loot would have. I guess the trade off becomes whether the group would prefer to have more control over their loot (for alt gearing purposes) or running the content only once per week. They could also help fix that by making the "all below" loot trade-able (so if you kill on Mythic, everything Heroic and below can be traded).<br /><br />Or if we really want to get crazy, groups could choose which form they prefer. Which admittedly opens another can of worms.Clockworkhttps://www.blogger.com/profile/00565064315360664711noreply@blogger.comtag:blogger.com,1999:blog-5168597614461308610.post-28223966208299485232014-05-07T15:59:14.674-07:002014-05-07T15:59:14.674-07:00The main problem I think is with how you handle dr...The main problem I think is with how you handle drops when you are not using personal loot. I'd think a top-end guild would want to determine how loot is distributed to the different characters, and having several out-of-control rolls may not be ideal for them, probably leading them to run the lower difficulties first as organized groups to select how the loot is distributed, maybe even doing several normal or heroic runs with 4 mains (one of each armor type) and the rest alts with the intent to funnel all loot to the mains before going for mythic at the end of the week with the time running out.<br /><br />The current system allows for guilds to start at the higher difficulty and then if they want to go after the lower ones, rolling for everything at once would force the opposite.Yamaelhttps://www.blogger.com/profile/02919459242727138405noreply@blogger.com